In this session I will walk you through how to build your own retro handheld console that is powered by Java, runs on a Raspberry Pi, and is printed on a 3D printer. Some of the topics that we will cover along the journey include:
• Hacking Java on the Raspberry Pi
• Rigging input devices with Pi4J
• Insane performance tuning on the JVM
• Why your boss [or SO] needs to buy you a 3D printer!
And of course your retro gaming mettle will be put to the test, so make sure to dust off your old 8 and 16 bit consoles to prepare.
This presentation is about the most fun you can have while still legitimately calling this conference “work.” In fact, I will hopefully inspire you to do your own creative “work” leveraging Java and Raspberry Pi to hack the real world.
Stephen Chin is a Java Ambassador at Oracle specializing in UI technology, co-author of the Pro JavaFX Platform 2 title, and the new JavaOne Content Chair. He can be followed on twitter @steveonjava, reached via his blog: http://steveonjava.com/, and his hacking adventures can be seen on: http://nighthacking.com/